Shannon Woods is a software developer in the Washington, DC metro area. She currently works with 3D graphics for the games industry.
Shannon has worked for the past six years with various agencies to create real-time distributed simulations, wargames, and training applications for land and sea. She has been an active participant in all stages of the development life cycle, as well as in the creation and selection of processes for efficient team development.
Core technical knowledge and skills include:
- C++, including the Standard Template Library and the Boost libraries
- Perl, Python, Lua, and Scheme
- OpenGL, OpenGL ES, GLSL, Cg, OpenGL Performer, and OpenSceneGraph
- Development experience with gcc on Red Hat/Fedora Core Linux, and Visual Studio on Windows
A full resume is available on request.